#pragma once
#include "scene.h"
#include "GUIButtonManager.h"
#include "UIImageManager.h"
class CSelectScene : public CScene
{
public:
	CSelectScene(void);
	~CSelectScene(void);

	bool Initialize();
	void Uninitialize();

	void Process();
	void Render(HDC hdc);

private:
	CGUIButtonManager		m_ButtonManager;
	CUIImageManager			m_UIManager;
};

